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02/07/2006

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Andrew Burton

Prok> What people want way more
Prok> than tools, or zoning even,
Prok> is a way to have someone
Prok> view what they see as
Prok> legitimate complaints,
Prok> assess them, and take
Prok> action.

This statement directly conflicts with your earlier rhetorical question, "How can you prevent such communities from becoming closed, gated communities that become discriminatory and even hateful in time? You can't." By "[taking] action" against someone who owns land in a sim, you are gating the community. If you "take action" against someone who's lagging a sim by taking away their land, tearing down a build, or stopping a script, Prokofy, that is Socialism. That is the majority of people owning the means of production -- in this case the computer resources -- and enforcing their will en masse on the individual.

How can you prevent that kind of Open Free Grid from degenerating into a gated community that's descriminatory and even hateful in time? You can't.

Prokofy Neva

Andrew, I'm merely reporting what people want to do, what I see them complain about on the forums, and what they attempt to achieve in various ways within the game. A typical example is on the forums now, where someone who is new is struggling with a completely indifferent and even hostile neighbour who won't take down laggy scripts or ugly builds blocking the enjoyment of the new person's home -- under the flag of I get to do WTF I want on my land and fuck you.

I realize it's great literalist tekkie sport to try to play "gotcha" with some sort of "Prokian internal contradiction" but you're merely putting words in my mouth.

What did I say? I did not say that "taking action" against people who build giant ugly towers with lagging scripts would involve taking their land away (I would never be for the state or any "empowered home-owners' associations" a la Cuba having such a horrid communist power!). I did not say it would involve taking away their scripts either.

Again and again, in many forums posts, and here on this blog in past posts, I've advocated a simple thing by this "take action": MAKE THEM PAY. I have to pay more tier for more land. They need to pay more fees for drawing on CPU power. They want to run lagging scripts -- they need to pay more than me, who does not run lagging scripts. Once they have to PAY FOR their overdraw on the community resources, they will cease to draw them at that same irresponsible rate. What's happening now is that Daddy Philip is subsidizing the script kiddies with a huge trust fund of free accounts, huge reserves of CPU power, and giant sandboxes of subsidized, nearly-free land.

Instead of going this route of making script-executions be a COST that must be borne by those who make them execute (rather than the rest of us), the Lindens have instituted another kind of socialism -- they've made each sim forcibly perform at the 45 FPS and the .99 dilation, etc. etc. and then they've merely slowed down the scripts. So that if I'm on a sim where 35 avatars have gathered in a sex club to use all the sex balls, and all I want to do in my quiet lot next door is open up a notecard or get a card out of a notecard-giver or set a rental box...I'll be laaaaaggggging while those scripts slowoooowly execute. It won't be the sex balls that slowly execute. It will be my notecard-giver LOL. That's the Linden socialist solution to the lag and resource problem.

The concept that those with the most land on a sim are "socialists" who "enforce their will on the masses" or on the "individual" is absurd. They are the opposite. They're capitalists. We can call on them to be responsible capitalists. But I'm not for banishing their right to enjoy their land, which is greater in meters and cost, by sacrificing it to the little anarchist fucktard commie with his scripts sucking off the public tit.

I've gotten my computer resources the honest way, by paying for them. The script kiddie is sucking the tit. Please don't talk to me about "socialism" when people PAY TIER. They are anything BUT socialists.

I believe that you can maintain an open, free, grid and have people voluntarily, without tools, come together to make associations that very lightly manage sims, without coercion and without a lot of endless meetings about what constitutes a bad build. Most people actually know what an obstructive build is. I could show you dozens of situations where people are willing to live in harmony with builds they don't like, that aren't to a theme, but that still more or less keep to a few rules like "no spinning signs" or "no builds over two stories" or "no building at the property line". I think the job is to voluntarily disseminate and inculate these basic norms of civilized behaviour through sims, as slowly as it needs to be done properly, without social engineering and fake tools but real human participation.

As I've indicated in my other essay, I'm very concerned that in fact these Linden-induced HOAs are going to be just that nightmare you're describing, where 16 people on 2-3 sims can bully "holdouts" who refuse to go along with their "charter". They may not even have tools to do this, but they might have peer pressure and all those "mild" forms of griefing like tree-waving on to property, etc.

Or think of the one person who rebels in an HOA and makes the rest miserable. As I said, HOAs from Hell is sure to be a new rubric for the SL forums.

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