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02/15/2008

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Calinacase Whiteberry

good point about the emphasis on video games and repetitive motion exercises over real life living skills, such as rectifying a checkbook or writing a cover page.
Personally, I think you nailed it with the pre-military training stuff. Kids these days are learning to become cannon fodder so to speak.

Prokofy Neva

Or learning to make canon fodder out of other people...

Laetizia Coronet

Good read, Prokofy. For a moment there I was afraid you'd pull the Ireland boy's ears for being a little tekkie-wiki... but your write-up got the better of me.

These are some smart kids, and science fairs (We don't have them in Holland, I know about them from TV) are a great way to actually make kids discover how science works. I'm surprised the Born Again Christians are not against all that. Kids might try to find proof of the existence of a supreme being...

Anyway, about training them to be better cannon fodder... years ago I had a friend whose mom outlawed any and all war toys (this was in the days of 'Pong', mind you). And there was nothing he wanted more in the world than a toy gun or tank.
So the next question is - if toys make better soldiers or officers out of our kids, what does it take for our kids to not want those toys anyway?

Prokofy Neva

Actually, this science fair took place at a Catholic school, and I don't feel there's anything wrong with teaching children there is a Supreme Being -- seems pretty self-evident to me -- and they're welcome to throw all the experiments they want to prove or not prove the existence of this Supreme Being, including praying to pass the science quiz!

It's really so *reactionary* to hate religion and imagine that religious believers go around whacking everyone over the head with Bibles or discrediting evolution (I always thought Evolution was God's Perfect Plan har har).

I also think you cannot do a thing about teaching or not teaching kids war, that taking away war toys is just one of those addled lib ideas that go nowhere. Kids will pick up their organically fair-traded wood-carved Montessori block and knock the next kid's head in because that's how human beings *are*.

Once they reach the age of reason, you can endeavour to begin to debate with them about war, and hatred, and not being aggressive, etc. etc. It will stick or not, and I suppose you can only teach by example?

SqueezeOne Pow the Malicious Tekkie Idiot

http://en.wikipedia.org/wiki/Hand-eye_coordination

Eye–hand (alternatively hand–eye) coordination refers to the control of eye movement and the processing of visual input to guide bodily movement.

And actually there have been hundreds of studies by real scientists regarding the different effects that video games and simulations have on our cognitive abilities as well as how they affect people socially. This has been going on since well before Mario Brothers.

For future reference, you'd do well to at least look on yahoo or google to find info on the subject you're about to cover so you can sound more educated than a catholic school science fair kid.

Research is a lot harder to do than just saying it first!

Prokofy Neva

This blog is pitched pretty high over some people's heads. The questions that I feel scientists haven't really studied, as I said very clearly in this essay, is a) whether greater immersiveness (and hence a higher heart-rate) in fact harms your health, or has some kind of side effect (there isn't any study like that, please) and b) whether the eye-hand coordination skills one learns from video games *transfer to other RL stuff*. The effects are studied all over. But the larger philosophical questions, the policy questions, are not brought to the fore because the science isn't there, and there is a profound lack of curiosity -- worse, a suppression of a line of inquiry by game companies.

They don't want to know if these games have deleterious effects, they spend a great deal of time and money trying to prove that they don't. To even suggest that the question be asked is to be laughed off most "Serious Games" lists, virtual world forums, and blogs about SL.

Yet, you have to keep asking. Because the affects on people will continue to be profound.

I would expect malicious tekkie war gamers to keep on laughing in everybody's face about their, um, highly skilled ability to fire bombs at people effectively over a 20-minute period.

Desmond Shang

Well, this stuff *is* studied, and the knowledge leveraged, but in different ways and to different ends than you might choose.

For instance there are official video games for the US Army, because they educate, they inspire, and they back the army's mission.

Of course, perhaps some would be horrified where others would be enthused. But the effects are pretty well known. Immerse someone in a virtual training environment and yes, they will get some degree of familiarity and training.

Prokofy Neva

Desmond, please point to a published, peer-reviewed, double-bind, respectable, credible study about the affect of immersive worlds on people.

SqueezeOne Pow the Malicious Tekkie Idiot

Prok, use Google. We shouldn't be responsible for your ignorance.

The definition of hand-eye coordination is still lost to you. Once you understand what it actually is then your answers should come pouring in.

The fact that most higher end technological programs like NASA (for example) have been using various forms of "immersive" simulation since the Apollo missions (when you were a teenager) and have consistently documented improvement as the simulations became more advanced should show you that this is a no brainer.

You may be pitching high, but this is Bowling and you have to hit all the pins to make points. All you're doing is making holes in the floor around you.

Term papers

Your blog is really excellent. It inspires the readers like me..:)

coach suitcase

the future can be anything we want to make it. We can take the mysterious, hazy future and carve out of it anything that we can imagine, just as a sculptor carves a statue from a shapeless stone.

coach suitcase

the future can be anything we want to make it. We can take the mysterious, hazy future and carve out of it anything that we can imagine, just as a sculptor carves a statue from a shapeless stone.

james robichaud

you dont have good points boooo i just used your project to get an A plus boooo you suck

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