"Now shall we see/if power change purpose/what our seemers, be." The Duke, in "Measure for Measure".
It's something like the phenomenon whereby debtor nations force concessions out of their creditors because they have them over a barrel. Renowned virtual world economist Ted Castronova is allowed to fail big, when he blows through a $240,000 grant from the MacArthur Foundation, and doesn't get his much-ballyhooed "Arden," a Shakespearean world, up and running for the public (or even for designated users), and declares it stalled/failed. He ends up only with sympathy and congraultations -- and a self-justifying, pugnatious rebuttal to even mild criticisms. All he can say is that he should have made this grad students on the project more into slaves and run the project like a despot.
Huh? So little critical review of this fiasco, which few outside the charmed game circle of the Ludiumites got to see, and so much fanboyzing. Benjamin Sycophanske was lined up among the first to kiss ass -- here's a post that is unlikely to get past his ban-hammer of me on his blog:
1. Sycophanske says the Annointed One never really had very much cash with a quarter million anyway -- why, that's not enough to pay the code monkeys. But...this wasn't a VC angel, but a grant-giving foundation. Big difference. That hurts, in a program line in a budget at a philanthropic institution that won't be able to gin that up again. And that makes it very hard to go to the well again not only for Castronova but any academic like him trying to do research in this field.
2. I haven't seen academics burn through grants that size -- and keep getting them -- and get tenure. Sorry, that's no excuse. It's a big grant, it could have been "crowdsourced" more and wasn't, and the students related to this project based at a university presumably wouldn't cost as much as a "code-savvy project-manager type". Ted's response: "In future work I will subscribe to the Lee Sheldon Fascistic Theory of Managing Creative Projects, which, if I my improvise, is to tell your volunteers and employees to be slaves or be gone." Um, that's not necessary -- this sounds like a personality problem, not even a management problem.
3. If the project had been about, "make a game to help people learn Shakespeare," that would be one thing. But it was "make a world to study virtual economies". So...why wasn't an existing platform like Second Life used? Especially given that Castronova went to Neverwinter Nights in the end..
If game-gods think it's all good because an academic whom they're willing to forgive learned humility about world-building, that doesn't justify the cost for such an expensive experiment.
Even Tony Walsh, while being more candid than any other blogger that the Emperor Has No Clothes, made a post that sounded like a clap on the shoulder at the old boys' club. "I really don't mean to kick the dude in the nuts, but holy crap, Ted, given everything you know about synthetic worlds, what made you think building one from scratch wouldn't be so hard?"
Um, Tony then hawks himself as a consultant in the future for projects like that.
/Fail